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Rui Guerreiro
Rose-in-the-mud


Location:
Japan

Language(s):
Portuguese, English, Japanese

Member Since:
April 2005

Last Updated:
10 July 2008

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Last Stormtrooper
3ds max, Photoshop
July 2005


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Hi everyone,
This was part of a PS2 game project that never saw the light of day.
It`s a real-time game character aimed for that game`s menu system, it`s about 10k polys, all the character`s textures are 16 colors only, and both the fake raydiosity and lighting were all handdrawn on the textures.
For this capture I used brazil renderer with a single omni for the overburning effect.
Hope you all like it!
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